17 hours ago - What is reflective design? Select one: a. Tries to persuade people to change their everyday habits with respect to environmental concerns b. Skin conductance, heart activity, breathing, pupil dilation c. Taking into account the meaning and personal value of a product in a particular culture
17 hours ago - These are the windows of information that pop up to warn about a significant incident or request information. Select one: a. dialogue boxes b. buttons c. menus d. toolbars
17 hours ago - In order to define its aims and purposes, it is the method of researching a practice or enterprise and creating structures and processes. Select one: a. system data b. system analysis c. system project d. system structure
17 hours ago - Which of the following is design's golden rule? Select one: a. make your design simple b. understand your materials c. make more programs d. share your files
17 hours ago - Those are the small pictures or photographs depicted as device objects. Select one: a. fonts b. icons c. windows d. menus
17 hours ago - When is an interface annoying? Select one: a. Tries to persuade people to change their everyday habits with respect to environmental concerns b. Measures user's emotions by analyzing images captured by the webcam while they interact with the computer c. Crashes, doesn't do what user wants, expectations not met, vague error messages, appearance of interface is gimmicky
17 hours ago - A search engine depends on _______to find information on the web. Select one: a. resturants b. humans c. grocery stores d. computers
17 hours ago - What is emotional interaction? Select one: a. All about use and is in line with conventional usability standards b. It's about how we feel and respond when we communicate with technologies c. Consideration of the significance and personal interest of a commodity in a given culture
18 hours ago - What is physiological reactions? Select one: a. Attributing human-like qualities to inanimate objects b. Skin conductance, heart activity, breathing, pupil dilation c. Interactive computer systems are designed to alter perceptions and behaviors of individuals
18 hours ago - All answers below are benefits of interface design from design rationale, except Select one: a. communication throughout life cycle b. organizes potentially large design space c. presents arguments for design trade-offs d. not accurately or completely capture the rationale
18 hours ago - What is virtual agents? Select one: a. tries to persuade people to change their everyday habits with respect to environmental concerns b. phishing and trust. Deceive people into parting with personal details c. welcoming persona, has a personality and makes the user feel involved with them
18 hours ago - Fidelity can be considered as the Select one: a. how close the prototype to the final product b. level of detail and the functionality that the prototype has. c. how complete the prototype is d. does the prototype work correctly
18 hours ago - Interaction design concerned with ___________ Select one: a. Conversation back and forth b. Making something cool and interesting c. Machines with interactive systems d. Person in front of the screen
18 hours ago - This is the nature of the interaction between the user / device. Select one: a. ergonomics b. interaction styles c. interaction models d. context
18 hours ago - The prototyping phase follows after which of the following steps? Select one: a. Understanding users needs b. Building the application c. None of the given d. Evaluation
18 hours ago - Basic activities in Interactive design EXCEPT Select one: a. Testing the prototype b. Identifying needs and establishing requirements c. Building interactive versions of the designs d. Evaluating designs
18 hours ago - What is behavioral design? Select one: a. Taking into account the importance and personal interest of a commodity in a given culture b. Predicting the feelings and behavioral elements of users c. Is about use and equates with the traditional values of usability
18 hours ago - What is deceptive technology? Select one: a. Measures the user 's emotions by examining camera images when communicating with the device b. phishing and trust. Deceive people into parting with personal details c. to predict user's emotions and aspects of their behavior
18 hours ago - For user testing on your low fidelity prototypes, you will: Select one: a. All of the given b. Antagonize the user if they are unable to figure out your design c. Give a brief overview of your ideas and then let them explore/figure out your design d. Give them an in depth explanation of the product so that they know everything before looking at your design
18 hours ago - The use and creation of computational models of design processes and digital media is described as assisting and/or automating various aspects of the design process. Select one: a. design process b. design development c. design computing d. design algorithm
18 hours ago - These are the systems where augmented reality, window system, and 3D workspaces are used. Select one: a. Complex Interfaces b. Two Dimensional interfaces c. Three dimensional interfaces d. User Interfaces
18 hours ago - What are expressive interfaces? Select one: a. Provide reassuring feedback that can be both informative and fun, but also intrusive and annoying b. Is about use and equates with the traditional values of usability c. Welcoming persona, has a personality and makes the user feel involved with them
18 hours ago - It is a confirmation box, in which individual and isolated regions can be selected to activate an action inside a display. Select one: a. icon b. task c. button d. menu
18 hours ago - These are the screen areas which function as if they were separate, such as text or graphics. Select one: a. windows b. menus c. fonts d. icons
18 hours ago - It is easier to incorporate user feedback during low-fidelity prototyping compared to high-fidelity prototyping Select one: True False
18 hours ago - This is the interaction of the physical characteristics. Select one: a. interaction models b. interaction styles c. ergonomics d. context
18 hours ago - What is Anthromorphism? Select one: a. attributing human-like qualities to inanimate objects b. tries to persuade people to change their everyday habits with respect to environmental concerns c. welcoming persona, has a personality and makes the user feel involved with them
18 hours ago - It requires more effort and resources to incorporate user feedback during high-fidelity prototyping Select one: True False
18 hours ago - It is the design of the interaction between users and products. Select one: a. system design b. intervention design c. design protocols d. design interactions
18 hours ago - A Prototyping session Select one or more: a. will build and test different prototypes b. Is used to test the user interface c. The prototype is the final product of this d. tests the potential solution
18 hours ago - This is what you want to achieve in interaction. Select one: a. task b. domain c. goal d. option
18 hours ago - Which one of these would NOT be found in a good HCI? Select one: a. Icons that can have specific meanings. b. Common short cuts, like CTRL+Z for undo. c. A long command line to achieve a function d. Sounds that convey meanings
18 hours ago - Low-fidelity prototyping requires more precision than high-fidelity prototyping because that is when the major structure of the application is being designed Select one: True False
18 hours ago - What is persuasive technologies? Select one: a. Attributing human-like qualities to inanimate objects b. Interactive computer systems are designed to alter perceptions and behaviors of individuals c. Seek to convince people to change their everyday practices as regards environmental issues
18 hours ago - A Prototype is Select one or more: a. A restricted final version b. what the designer believes can potentially be a solution to the problem c. an artifact that is created as a result of trying to solve a business challenge. d. an early, inexpensive, and scaled down version of a product.
18 hours ago - It's a separate intervention intended to change the structure but you can't predict how things will work out exactly. Select one: a. design interactions b. intervention design c. system design d. design protocols
18 hours ago - These are the reports that contain information about the incident, the objective data analysis, and the conclusions. Select one: a. infinite information b. bugs and errors c. factual data d. accident reports
18 hours ago - Paper and pen-based sketches used for prototyping signify which of the following? Select one: a. Rapid prototyping b. Low-fidelity prototyping c. High-fidelity prototyping d. Low-resolution prototyping
18 hours ago - You want to test the intuitiveness of the functionality of the application. For this task, you will use: Select one: a. Low fidelity prototypes b. Waterfall prototypes c. High fidelity prototypes
18 hours ago - Fidelity can be in terms of one or some or all of the following areas: Select one or more: a. Content and Commands: b. Interactivity c. Visuals d. Efficiency
18 hours ago - It is the method of choosing items to concentrate on from the set of possibilities available for a search at a point in time. Select one: a. Attention b. Perception c. Learning d. Recognition
18 hours ago - What is facial coding? Select one: a. Measures the emotions of users by analyzing photos recorded via the camera when interacting with the device b. Sadness, happiness, fear, disgust, surprise and anger c. Skin conductance, heart activity, breathing, pupil dilation
18 hours ago - Which of the following is NOT an Ergonomic example? Select one: a. arrangement of controls and displays b. spiritual beliefs c. use of colour d. surrounding environment
18 hours ago - These are set of options that appear on screen. Select one: a. options b. icons c. menus d. bars
18 hours ago - Emotional technology aims to Select one: a. Welcoming persona, has a personality and makes the user feel involved with them b. Attributing human-like qualities to inanimate objects c. Predict user's feelings and behavioral aspects
18 hours ago - Why should you prototype? Select one or more: a. to decide b. to plan c. to test d. for empathy
21 hours ago - Which of the following is the principles of HCI? Select one: a. Logical Data b. Movement c. Tasks d. Referencing
21 hours ago - ________________ among users and computers happens at the user interface which includes both software and hardware. Select one: a. Development b. Design c. Interface d. Interaction
21 hours ago - It is a term which supports the objects in an easy way to use. Select one: a. Usable b. Usefull c. Accesibility d. Reachable
21 hours ago - There are three broad categories of user. This category of users know well how to perform the tasks they need to perform frequently. Select one: a. novice users b. none of the choices c. all of the choices d. expert users e. occasional users