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Introduction to Human Computer Interaction

Showing 76-150 of 432 answers

Does it refer to focuses on information propagation & transformation?
  • Grounded Theory
  • VR helmets
  • Distributed Cognition Correct
  • Activity Theory
Does it refer to making products look, feel, and sound good?
  • Allows rapid entry of text by experienced users
  • Key-press closes the connection, causing a character code to be sent
  • Visceral Design Correct
  • The most common text input device
Does the assessment process distort the results?
  • Ecological validity Correct
Does the process yield the same results on different occasions?
  • Reliability Correct
Dynamic Systems Development method is not included in the agile software development methods
  • True
  • False Correct
Early focus on users and tasks means understanding who the users will be by directly studying their cognitive, behavioural, anthropomorphic, and attitudinal characteristics. This requires observing users doing their normal tasks, studying the nature of those tasks, and then involving the users in the design process.
  • True Correct
  • False
Electromagnetic fields create induction currents in conductive materials, including the human body.
  • True Correct
  • False
Emotional interaction considering what makes us upbeat, pitiful, irritated, on edge, disappointed, spurred, insane, and so on Interpreting this into distinctive perspectives of the UX
  • True Correct
  • False
Emotional plan Demonstrate - Behavioral be able to bring out a few kinds of activity (behavioral, facial expression, motion, discourse)
  • True Correct
  • False
Emotional Plan Demonstrate alludes to Norman, Ortony, and Revelle (2004) show of feeling
  • True Correct
  • False
Emotional technology aims to
  • Predict user's feelings and behavioral aspects Correct
Empirical measurement early in development the reaction and performance of intended users to printed manuals etc, are observed and measured
  • True Correct
  • False
Environments/context of use refers to the following except for one?
  • social
  • organizational and technical
  • physical
  • friendly Correct
Error messages should be expressed in plain language (no codes), the problem should be specified precisely and a solution suggested constructively
  • Help users recognize, diagnose, and recover from errors Correct
Essential use cases are more detailed than use cases
  • True Correct
  • False
Establishing requirements is an interactive activity in which sub-activities inform, influence and refine each other."
  • True
  • False Correct
Ethnography is a philosophy with a set of techniques that include participant observation and interviews
  • True Correct
  • False
Evaluating what is being built throughout the process refers to the?
  • 10 Heuristics of Nielsen
  • 8 Golden Rules of Ben Shneiderman
  • Basic activities involves in interaction design Correct
  • Tognazzini's Principles of Interaction Design
Evaluation done during design to check that product continues to meet users needs are known as __________ evaluation.
  • Qualitative
  • Formative Correct
  • Summative
  • Relative
Evaluations may be carried out in controlled settings such as labs, less controlled field settings, or where no users are present.
  • True Correct
Experimental cognition alludes to considering, recalling, learning, choice-making, etc. There are two common modes: test and intelligent.
  • True
  • False Correct
Experiments test a hypothesis by changing some variables while preserving constancy of others.
  • True Correct
Expert is told of the assumptions regarding consumer population, sense of usage, task specifics in heuristic evaluation.
  • False Correct
Explain the user-centered design?
  • Impressive Interfaces
  • User friendly
  • The designer's role is to translate the user's wants and scopes into a design solution
  • The user knows best and is the only guide to the designer Correct
Fast. It is a state of mind where we perceive, act, and react to events around us intuitively and effortlessly. It requires reaching a certain level of expertise and engagement.
  • Experimental Cognition Correct
  • Cognition
  • Reflexive cognition
  • Cognition Process
Fidelity can be considered as the
  • level of detail and the functionality that the prototype has. Correct
Field studies are evaluation studies that are carried out in natural settings to discover how people interact with technology in the real world.
  • True Correct
Field studies involving the implementation in natural settings of prototypes or innovations can also be referred to as 'in the wild.'
  • True Correct
Firstly, encoding occurs, determining which information is attended to in the environment and how it is interpreted.
  • large vocabularies
  • imprecision of pronunciation
  • Memory filtering process Correct
  • external noise interfering
Fitt’s law predicts that pointing to an object using a tool is a function of the distance from the object and the size of the object.
  • True Correct
Fitts' Law can’t be used to predict professional, error-free results with restricted key presses for clearly defined tasks
  • False Correct
Fitts' law is useful in evaluating structures for which it is not possible to locate an item
  • False Correct
follow-on business due to satisfied customers
  • more Correct
For user testing on your low fidelity prototypes, you will:
  • Give a brief overview of your ideas and then let them explore/figure out your design Correct
Form of data gathering through a panel dialogue.
  • Structured Interview
  • Focus groups Correct
  • Semi-structured Interview
  • Unstructured Interview
Form of gathering data that is not directed by a script
  • Focus groups
  • Unstructured Interview Correct
  • Structured Interview
  • Semi-structured Interview
Framework provide advice on how to design
  • Norman's conceptual models, Benford's trajectories
  • abstracted from a theory coming from a contributing discipline
  • steps, questions, concepts, challenges, principles, tactics and dimensions Correct
  • Intended to make it easier for designers to predict and evaluate alternative designs
Good response offers a short version for those who do not have time to complete a long questionnaire
  • True Correct
  • False
Gulf of assessment portrays the remove from the physical framework to the client.
  • True Correct
  • False
Gulf of execution portrays the remove from the client to the physical framework.
  • True Correct
  • False
Having a good understanding of the problem space can help inform the design space.
  • Interface, behavior, functionality Correct
  • Task domain
  • Operation
  • Attributes
HCI encompasses three major parts within the framework, ____________, _______________ and _________________.
  • human, computer, interaction Correct
HCI is about understanding and creating software and other technology that people will want to use, will be able to use, and will find effective when used.
  • True Correct
HCI is about understanding and developing software and other technology that will allow people to use, be able to use, and be successful when used.
  • True Correct
Helps to focus on key events?
  • Categorizing data
  • Detects fluctuating alterations in reflected light intensity
  • Looking for critical incidents Correct
  • Recurring patterns or themes
Hierarchical Task Analysis involves breaking a task into subtasks, then sub-sub-tasks, and so on. Focuses on physical and observable actions and includes looking at actions not related to software
  • True Correct
  • False
Holtzblatt and Jones 1993 define users as to what?
  • Concrete design: Considers the detail of the product including, colors, sounds, and images to use menu design, and icon design
  • Those who manage direct users Correct
  • Rotates orthogonal potentiometers
  • Ball on the underside of mouse turns as a mouse is moved
How can we achieve establishing requirements?
  • All of the choices Correct
  • Extract requirements from it
  • iterate
  • Gather data analyze and interpret
How generalizable are outcomes?
  • Scope Correct
How to integrate different components (different media) to improve the user experience (dynalinking, hands on activities)?
  • car pedals
  • research and design issues with multimedia interfaces Correct
  • organ and piano pedals
  • sewing machine speed control
Human and computer interaction focuses on human-machine interface _____________
  • Design Correct
Human-Computer Interaction (HCI) is a multidisciplinary area of study focused on computer technology design and, in particular, the interaction between ______________________
  • human and computer Correct
Human-Computer Interaction (HCI) is a multidisciplinary area of study focused on computer technology design and, in particular, the interaction between ______________________.
  • human and computer Correct
Humans have a restricted capacity for processing information.
  • True Correct
Ice-breaker arrangement" is an illustration of telepresence
  • True
  • False Correct
IE If software running windows, elements of the design will be prescribed to you because you must conform to the windows look and feel
  • True Correct
  • False
If we know exactly what we want to find out, we try to match this with the available information.
  • Most common text input device
  • Allows rapid entry
  • Our goals Correct
  • Key-press closes the connection
Images are made from small dots.
  • True Correct
  • False
In choosing alternative designs Designs must be in a form that can reasonably be evaluated by users, not jargon
  • True Correct
  • False
In conducting an interview it is required to avoid one of the following
  • Open questions
  • Unconscious biases Correct
  • Predetermined format
  • Closed questions
In grounded theory based on categorization, the approach is called?
  • Selective
  • Coding Correct
  • Semantics
  • Syntax
In online survey, the time required for data analysis is not reduced
  • True
  • False Correct
In the early 1990s Jacob Nielsen developed heuristic evaluation.
  • True Correct
Individual differences (need for structure vs. flexibility) and work situations (overloaded vs. bored) would mean that a one-size-fits-all solution is neither feasible nor prudent as we strive for optimum workplace environment and human efficiency.
  • True Correct
Information architects are people who come up with ideas of how to plan and structure interactive products.
  • True Correct
  • False
Information Introduction which includes mental exertion, consideration, judgment, and choice making This kind leads to unused thoughts and imagination
  • True
  • False Correct
Inquire about and plan issues with discourse interfacing alludes to little screens, little number of physical keys,
  • True
  • False Correct
Instructing common conceptual model, underlying a diversity of devices and systems
  • True Correct
  • False
Instructing common conceptual model, underlying diversity of devices and systems
  • True Correct
  • False
Interaction design concerned with ___________
  • Machines with interactive systems Correct
Interview typically focus on the number of web visitors and page views
  • True
  • False Correct
Involves dragging, selecting, opening, closing and zooming actions on virtual objects pertains to _______________?
  • Usability goals differ
  • Manipulating Correct
  • Measure usability
  • Trade-offs
Involves users moving through virtual or physical environments?
  • Instructing
  • Exploring
  • Designing
  • Exploring Correct
Is establishing requirements simply writing a wish-list of features? Why or why not?
  • No, Aim to replace or update an established system
  • No, To ensure both parties, the users and development team are absolutely on the same page
  • No, Essential use cases represent abstractions from scenarios and try to avoid the assumptions of a use case
  • No, establishing requirements is not simply writing a wish-list of features Establishing requirements is an interactive process that evolves through a series of evaluations Correct
Is it concerned with how we feel and react when interacting with technologies?
  • need to understand family
  • need to understand the neighbor
  • Emotional Interaction Correct
  • need to understand self
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